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<?php |
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namespace eXpansion\Framework\AdminGroups\Plugins; |
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use eXpansion\Framework\AdminGroups\Services\AdminGroupConfiguration; |
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use eXpansion\Framework\Core\DataProviders\Listener\PlayerDataListenerInterface; |
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use eXpansion\Framework\Core\Plugins\UserGroups\Factory; |
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use eXpansion\Framework\Core\Storage\Data\Player; |
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/** |
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* Class GroupsPlugin will keep the admin groups uptodate with the proper player information. |
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* |
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* @package eXpansion\Bundle\AdminGroupConfiguration\Plugins; |
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* @author oliver de Cramer <[email protected]> |
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*/ |
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class GroupsPlugin implements PlayerDataListenerInterface |
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{ |
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/** @var AdminGroupConfiguration */ |
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protected $adminGroupConfiguration; |
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/** @var Factory */ |
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protected $userGroupFactory; |
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/** |
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* GroupsPlugin constructor. |
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* |
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* @param AdminGroupConfiguration $adminGroupConfiguration |
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* @param Factory $userGroupFactory |
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*/ |
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public function __construct( |
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AdminGroupConfiguration $adminGroupConfiguration, |
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Factory $userGroupFactory |
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) { |
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$this->adminGroupConfiguration = $adminGroupConfiguration; |
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$this->userGroupFactory = $userGroupFactory; |
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foreach ($this->adminGroupConfiguration->getGroups() as $groupName){ |
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$this->userGroupFactory->create("admin:$groupName"); |
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} |
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$this->userGroupFactory->create('admin:guest'); |
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} |
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/** |
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* @inheritdoc |
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*/ |
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public function onPlayerConnect(Player $player) |
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{ |
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$groupName = $this->adminGroupConfiguration->getLoginGroupName($player->getLogin()); |
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if (empty($groupName)) { |
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$this->userGroupFactory->getGroup('admin:guest')->addLogin($player->getLogin()); |
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} else { |
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$this->userGroupFactory->getGroup("admin:$groupName")->addLogin($player->getLogin()); |
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} |
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} |
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/** |
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* @inheritdoc |
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*/ |
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public function onPlayerDisconnect(Player $player, $disconnectionReason) |
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{ |
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// Nothing to do here, user group factory will handle it. |
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} |
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/** |
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* @inheritdoc |
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*/ |
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public function onPlayerInfoChanged(Player $oldPlayer, Player $player) |
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{ |
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// nothing to do here, info changed don't affect admin status of a player. |
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} |
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/** |
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* @inheritdoc |
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*/ |
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public function onPlayerAlliesChanged(Player $oldPlayer, Player $player) |
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{ |
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// nothing to do here, info changed don't affect admin status of a player. |
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} |
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} |