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# -*- coding: utf-8 -*- |
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""" |
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This module contains parsers which work with sections related to air flights. |
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List of flights is defined in "Wing" section of game's mission file. However, |
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it contains list of flights, not wings. Wings stay above flight in air force |
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unit organization. See example for USA: |
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http://usmilitary.about.com/cs/airforce/a/aforganization.htm |
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Despite inconsistency between section name (Wing) and its contents (list of |
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flights), this module was named after section name to keep clear the origin of |
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the data. |
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""" |
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from il2fb.commons.flight import Formations, RoutePointTypes |
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from il2fb.commons.organization import AirForces, Regiments |
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from il2fb.commons.spatial import Point3D |
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from il2fb.commons.structures import BaseStructure |
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from ..constants import ( |
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ROUTE_POINT_EXTRA_PARAMETERS_MARK, ROUTE_POINT_RADIO_SILENCE_ON, |
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ROUTE_POINT_RADIO_SILENCE_OFF, |
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) |
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from ..converters import to_skill |
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from ..utils import set_if_present |
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from . import CollectingParser, ValuesParser |
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class FlightSectionParser(CollectingParser): |
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""" |
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Parses ``Wing`` section. |
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View :ref:`detailed description <wing-section>`. |
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""" |
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def check_section_name(self, section_name): |
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return section_name == "Wing" |
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def clean(self): |
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return {'flights': self.data} |
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class FlightInfoSectionParser(ValuesParser): |
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""" |
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Parses settings for a moving flight group. |
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View :ref:`detailed description <flight-info-section>`. |
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""" |
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def check_section_name(self, section_name): |
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try: |
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self._decompose_section_name(section_name) |
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except Exception: |
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return False |
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else: |
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return True |
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def init_parser(self, section_name): |
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super(FlightInfoSectionParser, self).init_parser(section_name) |
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self.output_key = section_name |
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self.flight_info = self._decompose_section_name(section_name) |
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def _decompose_section_name(self, section_name): |
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prefix = section_name[:-2] |
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squadron, flight = section_name[-2:] |
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try: |
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regiment = None |
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air_force = AirForces.get_by_flight_prefix(prefix) |
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except ValueError: |
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regiment = Regiments.get_by_code_name(prefix) |
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air_force = regiment.air_force |
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return { |
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'id': section_name, |
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'air_force': air_force, |
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'regiment': regiment, |
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'squadron_index': int(squadron), |
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'flight_index': int(flight), |
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} |
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def clean(self): |
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count = int(self.data['Planes']) |
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code = self.data['Class'].split('.', 1)[1] |
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aircrafts = self._get_aircrafts(count) |
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self.flight_info.update({ |
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'ai_only': 'OnlyAI' in self.data, |
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'code': code, |
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'fuel': int(self.data['Fuel']), |
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'with_parachutes': 'Parachute' not in self.data, |
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'count': count, |
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'weapons': self.data['weapons'], |
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'aircrafts': aircrafts, |
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}) |
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return {self.output_key: self.flight_info} |
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def _get_aircrafts(self, aircrafts_count): |
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results = [] |
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for i in range(aircrafts_count): |
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info = { |
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'index': i, |
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'has_markings': self._has_markings(i), |
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'skill': self._get_skill(i), |
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} |
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set_if_present(info, 'aircraft_skin', self._get_skin('skin', i)) |
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set_if_present(info, 'nose_art', self._get_skin('nose_art', i)) |
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set_if_present(info, 'pilot_skin', self._get_skin('pilot', i)) |
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set_if_present(info, 'spawn_object', self._get_spawn_object_id(i)) |
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results.append(info) |
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return results |
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def _get_skill(self, aircraft_id): |
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if 'Skill' in self.data: |
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return to_skill(self.data['Skill']) |
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else: |
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return to_skill(self.data['Skill{:}'.format(aircraft_id)]) |
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def _has_markings(self, aircraft_id): |
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return 'numberOn{:}'.format(aircraft_id) not in self.data |
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def _get_skin(self, prefix, aircraft_id): |
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return self.data.get('{:}{:}'.format(prefix, aircraft_id)) |
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def _get_spawn_object_id(self, aircraft_id): |
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return self.data.get('spawn{:}'.format(aircraft_id)) |
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class FlightRoutePoint(BaseStructure): |
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__slots__ = ['type', 'pos', 'speed', 'formation', 'radio_silence', ] |
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def __init__(self, type, pos, speed, formation, radio_silence): |
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self.type = type |
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self.pos = pos |
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self.speed = speed |
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self.formation = formation |
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self.radio_silence = radio_silence |
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def __repr__(self): |
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return ("<{0} '{1};{2};{3}'>" |
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.format(self.__class__.__name__, |
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self.pos.x, self.pos.y, self.pos.z)) |
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class FlightRouteTakeoffPoint(FlightRoutePoint): |
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__slots__ = FlightRoutePoint.__slots__ + ['delay', 'spacing', ] |
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def __init__(self, type, pos, speed, formation, radio_silence, delay, |
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spacing): |
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super(FlightRouteTakeoffPoint, self).__init__( |
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type, pos, speed, formation, radio_silence) |
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self.delay = delay |
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self.spacing = spacing |
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class FlightRoutePatrolPoint(FlightRoutePoint): |
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__slots__ = FlightRoutePoint.__slots__ + [ |
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'patrol_cycles', 'patrol_timeout', |
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'pattern_angle', 'pattern_side_size', 'pattern_altitude_difference', |
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] |
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def __init__(self, type, pos, speed, formation, radio_silence, |
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patrol_cycles, patrol_timeout, pattern_angle, |
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pattern_side_size, pattern_altitude_difference): |
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super(FlightRoutePatrolPoint, self).__init__( |
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type, pos, speed, formation, radio_silence) |
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self.patrol_cycles = patrol_cycles |
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self.patrol_timeout = patrol_timeout |
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self.pattern_angle = pattern_angle |
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self.pattern_side_size = pattern_side_size |
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self.pattern_altitude_difference = pattern_altitude_difference |
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class FlightRouteAttackPoint(FlightRoutePoint): |
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__slots__ = FlightRoutePoint.__slots__ + [ |
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'target_id', 'target_route_point', |
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] |
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def __init__(self, type, pos, speed, formation, radio_silence, target_id, |
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target_route_point): |
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super(FlightRouteAttackPoint, self).__init__( |
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type, pos, speed, formation, radio_silence) |
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self.target_id = target_id |
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self.target_route_point = target_route_point |
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class FlightRouteSectionParser(CollectingParser): |
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""" |
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Parses ``*_Way`` section. |
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View :ref:`detailed description <flight-route-section>`. |
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""" |
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input_suffix = "_Way" |
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output_prefix = 'flight_route_' |
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def check_section_name(self, section_name): |
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return section_name.endswith(self.input_suffix) |
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def _extract_flight_code(self, section_name): |
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return section_name[:-len(self.input_suffix)] |
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def init_parser(self, section_name): |
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super(FlightRouteSectionParser, self).init_parser(section_name) |
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flight_code = self._extract_flight_code(section_name) |
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self.output_key = "{}{}".format(self.output_prefix, flight_code) |
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self.point = None |
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self.point_class = None |
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def parse_line(self, line): |
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params = line.split() |
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type_code, params = params[0], params[1:] |
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if type_code == ROUTE_POINT_EXTRA_PARAMETERS_MARK: |
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self._parse_options(params) |
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else: |
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self._finalize_current_point() |
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pos, speed, params = params[0:3], params[3], params[4:] |
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self.point = { |
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'type': RoutePointTypes.get_by_value(type_code), |
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'pos': Point3D(*pos), |
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'speed': float(speed), |
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} |
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self._parse_extra(params) |
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def _parse_options(self, params): |
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try: |
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cycles, timeout, angle, side_size, altitude_difference = params |
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self.point.update({ |
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'patrol_cycles': int(cycles), |
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'patrol_timeout': int(timeout), |
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'pattern_angle': int(angle), |
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'pattern_side_size': int(side_size), |
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'pattern_altitude_difference': int(altitude_difference), |
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}) |
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self.point_class = FlightRoutePatrolPoint |
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except ValueError: |
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delay, spacing = params[1:3] |
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self.point.update({ |
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'delay': int(delay), |
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'spacing': int(spacing), |
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}) |
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self.point_class = FlightRouteTakeoffPoint |
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def _parse_extra(self, params): |
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if FlightRouteSectionParser._is_new_game_version(params): |
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radio_silence, formation, params = FlightRouteSectionParser._parse_new_version_extra(params) |
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if params: |
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self._parse_target(params) |
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else: |
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radio_silence = False |
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formation = None |
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self.point.update({ |
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'radio_silence': radio_silence, |
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'formation': formation, |
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}) |
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257
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@staticmethod |
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def _is_new_game_version(params): |
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return ( |
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ROUTE_POINT_RADIO_SILENCE_ON in params |
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or ROUTE_POINT_RADIO_SILENCE_OFF in params |
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) |
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@staticmethod |
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def _parse_new_version_extra(params): |
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try: |
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index = params.index(ROUTE_POINT_RADIO_SILENCE_ON) |
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except ValueError: |
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index = params.index(ROUTE_POINT_RADIO_SILENCE_OFF) |
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params, radio_silence, extra = params[:index], params[index], params[index+1:] |
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radio_silence = radio_silence == ROUTE_POINT_RADIO_SILENCE_ON |
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formation = Formations.get_by_value(extra[0]) if extra else None |
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|
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return radio_silence, formation, params |
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def _parse_target(self, params): |
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target_id, target_route_point = params[:2] |
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self.point.update({ |
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'target_id': target_id, |
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'target_route_point': int(target_route_point), |
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}) |
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|
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if self.point['type'] is RoutePointTypes.normal: |
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self.point['type'] = RoutePointTypes.air_attack |
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|
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self.point_class = FlightRouteAttackPoint |
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|
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def clean(self): |
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self._finalize_current_point() |
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return {self.output_key: self.data} |
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def _finalize_current_point(self): |
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if self.point: |
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point_class = getattr(self, 'point_class') or FlightRoutePoint |
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self.data.append(point_class(**self.point)) |
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self.point = None |
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self.point_class = None |
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